LIMB TEXTURE NAME

This command will return the internal name of the limb texture.

  Syntax
Return String=LIMB TEXTURE NAME(Object Number, Limb Number)
Return String=LIMB TEXTURE NAME(Object Number, Limb Number, Texture Stage)
  Parameters
Object Number
Integer
The object number
Limb Number
Integer
The limb number
Texture Stage
Integer
This value is an integer number such as 1.

  Returns

This command will return the internal name of the limb texture

  Description

The optional parameter will let you specify the texture stage of the limb you have specified.

  Example Code
backdrop off : cls : sync on : sync rate 0 : hide mouse:cls 0
ObjectNumber=1
LimbNumber=1
load object "models\model.x",ObjectNumber
print "LIMBS"
print "exist:";limb exist(ObjectNumber, LimbNumber)
if limb exist(ObjectNumber, LimbNumber)=1
print "name$:";limb texture name(ObjectNumber, LimbNumber)
endif
while mouseclick()=0
sync
endwhile
if object exist(ObjectNumber)=1 then delete object ObjectNumber
end
  See also

BASIC3D Commands Menu
Index